








Lately it has been a struggle to get anything done but here's some half-finished stuff in time for Quake's 10th anniversary:
V_weapons:
On and off for some time I've been doing replacement textures for the original v_weapons models. My initial intension was to finish them all before releasing them but now I'm releasing them in their present status. Axe is missing and some of the others should need more work but try them out and let me know what you think. Hopefully I'll try to update them sometime in the future.
Charset:
I've made a new version of quake's original charset. It's 1024x1024 so it's only worth trying out if you're playing with high resolutions. I'm using it with 1024x768 with conwidth 320 which is ok but not perfect.

Been a long time since I've updated which is mostly due to the fact that I haven't really done anything to put up here. As I stated in my last post I've been busy doing textures for the ongoing Quake Revitalization Project which you can find information about
here.
Anyway here's some new stuff:










